Set Dungeon builds for Diablo 3 to help you complete your class' set dungeons. Updated for Season 22 / Patch 2.6.10. Jan 14, 2016 It is best to clear the area around the Pilar, along with setting the game difficulty to Normal as the dungeons are pre-determined. The safest measure can be to teleport back to town directly inside the set dungeon. Set Dungeon Maps Do Not Change: Each set has its own unique map layout, monster types, and mob density. This is great for planning.
Set Dungeons were added to the game in Patch 2.4 in January 2016. They are special, custom-designed dungeons that each correspond to a particular class Item Set by characters geared in the corresponding item set. Groups may attempt them, but if one person fails an objective, it invalidates the whole run. Credit might not apply to all who run, more tests are needed. There are 24 set dungeons, one each for the 24 item sets, 4 per class.
Set Dungeons are non-random in layout and difficulty, (the difficulty of the particular game does not affect Set Dungeon content), and each presents a specific challenge. Players must complete the dungeons within a short period of time (4:30) while achieving several objectives. These always relate to the Item Set that dungeon is themed around, and require things like: killing all enemies or all elites with the special skill of that set, not running out of resource, maintaining a buff for at least 90 seconds, etc.
Set Dungeons are tricky, but not risky. The monsters are not very high level (corresponding to about Torment 4) and dying in a Set Dungeon (even in Hardcore mode) simply fails the challenge and resets the player to the dungeon entrance. Players can attempt the same Set Dungeon repeatedly, in the same game, until they triumph or give up.
The reward for completing a set dungeon comes in the form of achievements, rather than any radical drop of gold or items. There is also a special banner sigil unlocked with each completed set dungeon, and finishing suites of them may result in additional achievement awards.
When all the monsters are defeated, a window pops up with the details of the run. A portal out of the dungeon is then opened. If the player uses a town portal inside the set dungeon, the return portal will place them back at the entrance portal to the dungeon, allowing for quick resets.
Character who are geared out in all six pieces (or five + RoRG) of any of the 24 class sets can enter the related Set Dungeon if they find the entrance. Once a character is wearing gear with the six piece set bonus, a monster may randomly drop a lore book giving a hint about the location of the entrance to the appropriate Set Dungeon. (Or a player can always get the lore book via the Tome of Set Dungeons.
These lore keys are not required to enter -- players don't click the lore to open the portal or anything like that -- and the lore clues have no purpose or value other than as interesting tidbits.
Each of the 24 Set Dungeons has an entrance in a set location, and can only ever be entered in that spot. The Set Dungeons reset after each trial, and can be attempted repeatedly in the same game.
Total war: medieval ii - definitive edition download free. Each character class has 4 set dungeons, one each for their 4 class Item Sets.
All dungeons require the two objectives to be completed without taking fatal damage. Dying will fail the dungeon, but not cause normal death penalties, including not permanent character loss for Hardcore.
Set Dungeon of Immortal King's Call
There are about 170 enemies in this dungeon.
Set Dungeon of Might of the Earth
There are around 230 enemies in this dungeon.
Set Dungeon of Legacy of Raekor
There are around 375 enemies in this dungeon.
Set Dungeon of Wrath of the Wastes
There are about 160 enemies in this dungeon.
Set Dungeon of Armor of Akkhan
There are about 120 monsters in this dungeon.
Set Dungeon of Roland's Legacy
There are a great many enemies in this dungeon, nearly 500.
Set Dungeon of Seeker of Light
There are around 250 enemies in this dungeon.
Set Dungeon of Thorns of the Invoker
There are around 160 enemies in this dungeon.
Set Dungeon of the Marauder
Set Dungeon of Natalya's Vengeance
Location: Act I, Wortham (near chapel)
Set Dungeon of The Shadow's Mantle
Location: Act V, Pandemonium Fortress Level 3
Set Dungeon of Unhallowed Essence
Players will need to do some herding to gather enough enemies into a tight knot to hit at least 20 of them six different times.
Set Dungeon of Inna's Mantra
There are upwards of 340 enemies in the dungeon, giving ample targets to group up before casting the Mystic Ally.
Set Dungeon of Monkey King's Garb
There are around 380 monsters in this dungeon.
Set Dungeon of Raiment of a Thousand Storms
There are around 460 monsters in this dungeon.
Set Dungeon of Uliana's Stratagem
There are nearly 200 monsters in this dungeon.
Set Dungeon of Helltooth Harness
There are around 230 monsters in this dungeon.
Set Dungeon of Raiment of the Jade Harvester
There are around 360 monsters in this dungeon.
Set Dungeon of Spirit of Arachyr
There are around 105 enemies in this dungeon.
Set Dungeon of Zunimassa's Haunt
There are about 130 enemies in this dungeon.
Set Dungeon of Delsere's Magnum Opus
There are about 300 enemies in this dungeon.
Set Dungeon of Firebird's Finery
There are about 350 enemies in this dungeon.
Set Dungeon of Tal Rasha's Elements
There are about 155 enemies in this dungeon.
Set Dungeon of Vyr's Amazing Arcana
There are about 560 enemies in this dungeon.
This video, courtesy of JHow Gaming, shows all 24 set dungeon entrances and completion requirements. View it via You Tube if the embed does not work properly.
Note that this video was creating during the PTR, and some dungeon requirements are different in the live game.
Additional images related to Set Dungeons.
Natalya's Set Dungeon entrance portal.
Inside the Set Dungeon of Natalya's Vengeance.
Natalya's Set Dungeon completed.
Shadow's Mantle dungeon lore.
Shadow's Mantle set dungeon objectives.
Shadow's Mantle dungeon entrance.